
1. Parliament: Tower, Parliament, Offices, Police
2. Central Business District: Highrise buildings, Offices, Convention Center, Banks
3. Residential Apartments: Highrise apartments, tiny playgrounds, schools, Highway
4. Central Station: Train Station, Subway, Busses
5. Residential Ghetto: Homeless people under bridges, Suspension Bridge, Street Gangs + Drug Dealers
6. Red Light District: Seedy Night Clubs, Brothels, Casinos
7. Museum District: Opera House
8. Sewers / Wastewater Plant
9. Suburbs: Highway, picturesque family houses, Mansions,Farmlands, College Town, Schools
10. Shopping Area: Mall, Supermarket, Shop, Warehouse
11. Detainment Facility: Prison, Asylum
12. Hospital: Asylum, Cyborg Clinic
13. Harbor Area: Harbor, Ships, Loading facilities, Oil Rig, Battleship
14. Central Park: Lake, Skateboarding Areas
15. Secret Lab: CGN Laboratories, C3 Factory
16. Colosseum: Stadium, Race Track, Fighting Colosseum
17. Amusement Park / Zoo: Aquarium, Zoo
18. Industrial Area: Factories, Oil Refinery, Motor Pool, Junkyard, Powerplants
19. Fashion District / Club Area: Concerts, Discos, Bars, Pubs, Nightclubs
20. Cathedral: Church, Graveyard, Catacombs
21. Military Base / Airport : Air Ship, Airfield, Galactic Research Center, Public Airport
22. Ocean : Cruise Ship, Archipelago, Coral Reef, Sunken Wreckage, Beach, Iceberg, Fishing Village, Fjord, Arcadian Rift, Deep Sea Research Facility
23. Islands: Flying Island (Island of the Sun?), Deserted Isle, Island Resort, Heaven Royale Explorable Island
24. Mountains / Highlands: Caves, Mines, Volcano, Meadows, Mountain Temple, Weather Research Station, Glacier, Ski Resort
25. Ghost Town / Radioactive Badlands: Haunted Manor, Aircraft Boneyard, Jonaston
26. Lake / Forest: Lake, River Delta, Swamps, Venerable Forest, Waterfall, Dam, Camp Grounds, Treetop Town, Mystic Springs
27. Desert: Canyon, Oasis, Rocky Landscape, Wasteland, Ruins of War, Arabian Town, FS Crater, Forgotten Minefield, Highway
28. Jungle: Forgotten Ruins, Oriental Village, LR Wreckage/Flying Castle
29. Landfill: Junkyard
30. Vortex: Dreamscape, Anteverse, Nightmare, Twilight Zone
The Movement SystemEach Player is assigned a random location at the beginning.
He can fight in this location and all 6 locations surrounding it, if an enemy agrees to fight him.
Alternatively, he can challenge his enemy and let him decide the battle location - which must be enemy's location or surrounding fields. The winner of the battle can choose to move himself 1 more field onto any surrounding location.
The loser stays in or moves to the field where the fight took place. If a participant decides to fight again instantly after a battle (before voting is over), he can only fight in the same location or adjacent fields again.
Example:CN and
Kensington are assigned the locations
Landfill and
Hospital respectively.
CN can fight in the locations
Landfill, Vortex, Cathedral, Museum and
Industrial Area.
Kensington can fight in the locations
Hospital, Suburbs, Amusement Park, Central Park, Central Business District, Residential Apartments and
Residential Ghetto.CN and
Kensington can agree to fight each other in any of those locations. If
Kensington challenges
CN, he can choose any location around him (
Landfill, Vortex, Cathedral, Museum or
Industrial Area). The choice of location is his.
For example, he might choose the
Vortex.
If
Kensington were to win the fight here, she can move to
any field on the map she wants to.
CN would remain in the
Vortex for now.